﻿using GoG.Infrastructure.Engine;
using Microsoft.Practices.Prism.StoreApps;

namespace GoG.WinRT.ViewModels
{
    public class PlayerSettingsViewModel : ViewModel
    {
        private string _name;
        public string Name
        {
            get { return _name; }
            set { SetProperty(ref _name, value); }
        }

        private PlayerType _playerType;
        public PlayerType PlayerType
        {
            get { return _playerType; }
            set { SetProperty(ref _playerType, value); }
        }

        private GoColor _color;
        public GoColor Color
        {
            get { return _color; }
            set { SetProperty(ref _color, value); }
        }
    }
}
